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Academy of Motion Picture Arts and Sciences and The Linux Foundation Launch the Academy Software Foundation

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The Academy of Motion Picture Arts and Sciences and The Linux Foundation today launched the Academy Software Foundation (ASWF) to provide a neutral forum for open source software developers in the motion picture and broader media industries to share resources and collaborate on technologies for image creation, visual effects, animation and sound.

“We are thrilled to partner with The Linux Foundation for this vital initiative that fosters more innovation, more collaboration, more creativity among artists and engineers in our community,” said Academy CEO Dawn Hudson. “The Academy Software Foundation is core to the mission of our Academy: promoting the arts and sciences of motion pictures.”

“Open Source Software has enabled developers and engineers to create the amazing visual effects and animation that we see every day in the movies, on television and in video games,” said Jim Zemlin, Executive Director of The Linux Foundation. “With the Academy Software Foundation, we are providing a home for this community of open source developers to collaborate and drive the next wave of innovation across the motion picture and broader media industries.”

The ASWF is the result of a two-year investigation by the Academy’s Science and Technology Council into the use of Open Source Software (OSS) across the motion picture industry. The survey found that more than 80% of the industry uses open source software, particularly for animation and visual effects. However, this widespread use of OSS has also created challenges including siloed development, managing multiple versions of OSS libraries (“versionitis”) and varying governance and licensing models that need to be addressed in order to ensure a healthy open source ecosystem.

“Developers and engineers across the industry are constantly working to find new ways to bring images to life, and open source enables them to start with a solid foundation while focusing on solving unique , creative challenges rather than reinventing the wheel,” said Rob Bredow, SVP, Executive Creative Director and Head of Industrial Light & Magic and Member of the Academy’s Science and Technology Council , Open Source Investigation Committee. “We are very excited to launch the Academy Software Foundation and provide a home for open source developers to collaborate , regardless of where they work, and share best practices which we believe will drive innovation across the industry.”

ASWF Mission: The mission of the ASWF is to increase the quality and quantity of open source contributions by developing a governance model, legal framework and community infrastructure that lowers the barrier to entry for developing and using open source software. Developers interested in learning more or contributing can sign up to join the mailing list at www.aswf.io/community.

The ASWF Goals are to:

Provide a neutral forum to coordinate cross-project efforts, establish best practices and share resources across the motion picture and broader media industries.
Develop an open continuous integration (CI) and build infrastructure to enable reference builds from the community and alleviate issues caused by siloed development.
Provide individuals and organizations with a clear path for participation and code contribution.
Streamline development for build and runtime environments through the sharing of open source build configurations, scripts and recipes.
Provide better, more consistent licensing through a shared licensing template.
“In the last 25 years, software engineers have played an increasing role in the most successful movies of our time,” said David Morin, Project Lead for the Academy Open Source Investigation. “The Academy Software Foundation is set to provide funding, structure and infrastructure for the open source community, so that engineers can continue to collaborate and accelerate software development for moviemaking and other media for the next 25 years.”

For more information about the Academy Software Foundation, visit http://www.aswf.io/.

The ASWF will have a significant presence at SIGGRAPH 2018. Interested developers and engineers can learn more about the ASWF by attending the keynote session on Monday, August 13, from 2:00 – 3:15 pm PT by Rob Bredow, SVP, Executive Creative Director and Head of ILM, or following the keynote livestream on YouTube or Facebook.

Conference attendees are also invited to participate in the Academy Software Foundation Birds of a Feather (BoF) session on Tuesday, August 14, from 9:00 – 10:00 am PT in the Vancouver Convention Centre, East Building, Room 11.

Academy Software Foundation Supporting Premier Partners

Founding members of the ASWF include: Academy of Motion Picture Arts and Sciences, Animal Logic, Autodesk, Blue Sky Studios, Cisco, DNEG, DreamWorks Animation, Epic Games, Google Cloud, Intel, Walt Disney Studios, and Weta Digital at the Premier level, and Foundry and SideFX at the General level.

Animal Logic

“Animal Logic is proud to be an inaugural member of this industry initiative to support foundational software on which future innovations will be developed. Combined with our open-source contribution through AL_USDMaya, this signifies our commitment to giving back to the community that has provided us with so much.”

– Darin Grant, CTO, Animal Logic Group

Autodesk

“Autodesk understands and appreciates the diversity of our media and entertainment customer’s workflows and the critical role open source projects play in making them successful. We are very excited to collaborate with the Academy and The Linux Foundation to build this industry initiative to strengthen the projects and ecosystem we all rely on.”

– Guy Martin, director of Open Source, Autodesk

Blue Sky Studios

“Blue Sky Studios is thrilled to be a part of the Academy Software Foundation launch. Open source technologies give filmmakers the wonderful opportunity to collaborate and give back to the community. As a studio we are committed to making entertainment that means something to the world, and are excited when other filmmakers do the same. With the ASWF we have the opportunity to help each other in this goal: to create technology for ourselves and each other, so we can craft beautiful and compelling stories that make us all proud.”

– Hank Driskill, Chief Technology Officer, Blue Sky Studios

Cisco

“Cisco is joining the Academy Software Foundation to help fuel technology innovation in the creation and production of film and TV. Linux and OSS have become de facto standards across a wide number of industries, and we are realizing the distinct benefits for pre- and post-production as Hollywood and Silicon Valley continue to explore best practices for technology transfer.”

– Dave Ward, Senior Vice President, CTO of Engineering and Chief Architect, Cisco

DNEG

“Open source software projects have contributed significantly to the success and growth of the Visual Effects industry. DNEG recognises the importance of these projects in the service of our key goal: participating in the telling of inspiring and innovative stories through technology. As such we are delighted to support the ASWF and are excited by the prospect of collaborating on the software that will form the basis of the future of our industry.”

– Graham Jack, CTO, DNEG

DreamWorks Animation

“DreamWorks Animation is pleased to be a founding Premier member of the Academy Software Foundation. The formation of the Foundation underscores how vital open source technology is in the production industry, and how essential it is to future innovation and advancements. As an active open source contributor, and a dedicated consumer, we at DreamWorks Animation recognize the value of an oversight organization to ensure continued resources and momentum for software development.”

– Andrew Pearce, VP of Global Technology, DreamWorks

Epic Games

“Epic Games is committed to providing a new generation of real-time technology for the film and television industry based on standard technology and practices. We are strong supporters of open source software and open platforms, and are thrilled to be part of the new Academy Software Foundation.”

– Marc Petit, General Manager, Unreal Engine Enterprise at Epic Games

Google Cloud

“Google Cloud is excited to be a Premier member of the Academy Software Foundation and to help contribute to the open source standards for industry software. Our core belief in an open platform for cloud users echoes the sentiments of the VFX industry and we look forward to collaborating on projects that will benefit all users.”

– Todd Prives, Product Manager, Google Cloud

Intel Corporation

“As a founding member of the Academy Software Foundation, Intel will join a vibrant community of studios, and software and hardware technology leaders to spur developer innovations and enable top-quality motion picture content that is better, faster and less expensive to make. Intel’s just announced Intel® Rendering Framework including software libraries Embree and OSPRay, and the new OpenImageDenoise library, can be used by ASWF members to develop compelling motion pictures and visual effects with all the benefits of open source solutions on Intel® architecture-based systems.”

– Lynn Comp, Vice President, Data Center Group, and General Manager, Visual Cloud Division, Intel Corporation

The Walt Disney Studios, including Walt Disney Animation Studios, Industrial Light & Magic, Pixar Animation Studios and Marvel Studios

“The creation of the Academy Software Foundation is an important and exciting step for the motion picture industry. By increasing collaboration within our industry, it allows all of us to pool our efforts on common foundational technologies, drive new standards for interoperability and increase the pace of innovation.”

– Nick Cannon, Chief Technology Officer, Walt Disney Animation Studios

Weta Digital

“We are proud to help establish the Academy Software Foundation as a Founding member.  Thoughtful curation and dedicated financial commitment to open source platforms and standards is vital for our industry as we mature. The pace of innovation in visual effects is supported by a reliable platform of technology contributions by many companies and groups. The Academy Software Foundation will provide a unique collaboration environment that marries the interests of all parties and ensures the industry’s history of experimentation and creativity will continue well into the future.”

– Joe Letteri, Sr. Visual Effects Supervisor, Weta Digital
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Midnight Mass: The Blood of Life

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The isolated island community of Crockett receives a mysterious new head priest, full of secrets and a brand new testament under a very unusual Messenger of God. 

Meet poor Riley Flynn (Zach Gilford), freshly released from prison and wracked with guilt over what got him there, a stupid drinking accident that caused the death of his ex-girlfriend. The last thing he wants to do is go back to Crockett and the judgment of the mostly religious community there, his disappointed family, and the nightmares of his ex’s death that plague him. But where else would have him? Resignedly on the ferry, he goes. 

Riley’s dad Ed (Henry Thomas) isn’t the kind of man who talks very much at all, much less about his feelings, or his very real disappointment in his elder son. Riley’s teen brother Warren (Igby Rigney) has no idea what to say to him either, and just generally keeps mum. Riley’s mom Annie (Kristin Lehman) is accepting and loving, hesitant in how to help her eldest son but never wavering in her faith in the help of our lord Jesus. Mom seems to think a good heaping dose of the Church would set Riley right but is surprised to learn that the old priest of the Parish, Pruitt, has taken an extended leave of absence from the island, and his newcomer replacement Father Paul (Hamish Linklater) is young, charismatic, and bursting at the seams to tell the whole island about the gifts he brought them, most especially what he claims as a new testament under a messenger of God. 

We’ll get back to that whole ball of issues in a moment, the other interesting characters of Crockett Island. Bev Keane (Samantha Sloyan) is the nightmarish overly polite and gently, almost lovingly condescending neighbor Christian woman you’ve ever loathed, the kind of person who explains away every last thing her Church may do wrong or contradictory because, after all, God works in mysterious ways. Pfft. Of course, Bev immediately ingratiates herself as the second to the new Father Paul in their services and is the first to start covering up his transgressions as they become more rampant. 

Newcomers to Crockett Sheriff Hassan (Rahul Kohli) and his son Ali (Rahul Abburi) present a burgeoning problem to the plans of Father Paul and his shadowy companion, for they are both practicing Muslims. The practical side of investigating these so-called ‘miracles’ and strange happenings falls on Hassan’s shoulders, as he already struggles with barely-concealed racism and suspicion from his fellow islanders, and of course his son is being wooed away from him by the promise of actual, tangible miracles, but from a different whole faith and God. Father Paul definitely does not practice a traditional Christian faith and relies far too much on making use of the eucharist, the ceremony of the blood and flesh of Jesus Christ turning into bread and wine and, well, consumed. 

Wade (Michael Trucco) and his wife Dolly (Crystal Balint) are lifers of the island and both in general interested in one thing, the advancement of their own family, specifically their daughter Leeza (Annarah Cymone), who happens to be in a wheelchair. And that happens to be the canny Father Paul’s first real miracle-with-a-cost that he demonstrates to the astonishment of the parishioners, after a heartfelt and rousing sermon, Father Paul commands Leeza to rise, to stand, and to walk. And lo, she does. What parents wouldn’t wholly dedicate themselves to a cause after seeing this happen to their beloved precious daughter? The fringe benefits of healing, and power, the ones that come at a mighty, currently unnamed, cost, are simply a nice bonus. 

Joe Collie (Robert Longstreet) is the town drunk, and while his reasons for drowning his sorrows in the sauce might be understandable, absolution wears a very different face when it comes from Father Paul. While Leeza might be willing to forgive Joe, and even as Joe begins attending the newly-formed Al-Anon meetings on the island of course hosted by Father Paul, redemption might’ve been better sought from medical professionals, and not this newfound method of religious worship. 

Dr. Sarah Gunning (Annabeth Gish) is the islands’ kind of all-around medic, and this is how she and Riley’s old friend Erin (Kate Siegel), also newly returned to the island, a few months pregnant but traveling quietly alone, met when Erin comes to the Doc for obstetrics. Sarah’s older mother Mildred Gunning (Alexandra Essoe) has many medical and mental issues, and Sarah struggles in their shared home, to take care of her addled mom and balance her own life. Then Father Paul takes it upon himself to visit one of his oldest parishioners, bringing the sacred host and wine with him to give directly to Mildred, who starts looking and acting so much better under his loving care. 

The show is very much a slow slow burn, with a lot of the actual action taking place in the last two episodes. Much of the beginning and middle episodes feature two people just sitting alone, having quiet and seriously in-depth conversations about heavy subjects – grief and repentance, what happens when we die, the disasters that come as a result of addictions, how our actions’ consequences reverberate to those we love around us, faith and the foibles of man, and of course, the giving of oneself over to a higher power, for strength, and guidance, and love. 

Except, for the higher power that Father Paul brought back with him, to share with his beloved flock of Crockett Island, while it may be extremely powerful and full of what could be considered miraculous magic, everything comes at some kind of a cost. And when the Messenger of God is finally revealed to the shocked denizens of Crockett at Easter Mass, with Father Paul rapturing on about rebirth as the bloody massacre begins in earnest, it’s faith, not in any kind of God or religion, but faith in each other, that may save a few hardy souls. 

Question the wisdom of your religious leaders along with the rest of us in a fine slow-burn addition to the Flanaverse, Midnight Mass is on Netflix now! 

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Saw X: It ain’t brain surgery!

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Legendary executioner Jigsaw returns to exact revenge on a cadre of scam artists who promised him a bogus cure for his cancer! 

First off, be aware, that this is what I call an interleaved sequel, a movie set between previous films in the franchise. In this case, Saw X occurs after the events of the very first Saw film, and before Saw II. Everybody got where we are? Good! Into the madness, we dive! 

So, as we all know, John Kramer’s been diagnosed with cancer, very aggressive brain cancer, and likely doesn’t have much time left. And he’s tried everything under the sun, doing a ton of meticulous research, we’d expect nothing less from our master of the art of murder, and not one thing has worked. Yet one man from the support group for cancer sufferers, Henry (Michael Beach), offers an off-the-books supposed miracle cure, and John jumps at the chance. 

Why does this nonsense always sound too good to be true? Because it is. Deleted scenes from the first Deadpool movie already told us why traveling to Mexico for any kind of medical cure is a sublimely stupid move, but Kramer is desperate. And while he might be sick and dying, John Kramer has never been what anyone could call stupid. So the villa out in the Mexican countryside, the affable cab driver Diego (Joshua Okamoto) professes surprise at Kramer being highjacked for his good, the nervous muttering from assistant Valentina (Paulette Hernandez), the side-eyeing from little housekeep Gabriela (Renata Vaca) and her tequila, and most especially the smooth and smarming reassurances of head “doctor” Cecilia Pederson (Synnove Macody Lund), all leave a kind of sour taste in John’s mouth. 

The whole cluex4 scene is done in the style that the Saw films are known for, where we the audience are treated to cut-together explanatory scenes in a flip-flash fashion of usually about two minutes, for poor John when he realizes he’s been hoodwinked and just how badly, seems a little contrived. But then it’s entirely possible that we the audience truly expected our genius mastermind of the infamous Jigsaw murders to have realized what was happening sooner, and got enraged along with Kramer. And cheered as he prepared to take his bloody and ultra-violent revenge! 

First up in our grand guignol of executions is the return of Jigsaw’s first protégé, Amanda (Shawnee Smith). And despite her avowed reverence for Jigsaw and his proven “therapy”, Amanda does waver a bit when the scammers are put through the paces of their specially-made Saw traps, and they shriek and blubber and bleed out. The appearance of the ringer of the bunch, Parker (Steven Brand), doesn’t even slow our beloved engineer of the damned down, because we knew Jigsaw would have his other apprentice waiting just off stage, the deliciously vicious Detective Hoffman (Costas Mandylor). Even the monkeywrench of involving little-boy soccer fan Carlos (Jorge Briseno) in the traps, is just another cog in the machine that is the brilliantly plotting mind of John Kramer. 

A fine addition to the Saw legends, showcasing a return to the beloved style and panache of the original Tobin Bell-starring Jigsaw films, Saw X is splashing gore and gallons of blood in theaters now! 

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Scott Pilgrim Takes Off

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“Scott Pilgrim Takes Off,” Netflix’s latest series, is a rollicking journey through the world of video game culture, blending nostalgic references with a fresh narrative twist. Centered around Scott Pilgrim, portrayed with magnetic charisma by Michael Cera, the show skillfully integrates gaming elements into its storytelling, creating a delightful homage to the video game subculture.

The series cleverly employs pixelated graphics, power-up animations, and game-like sound effects to bring the virtual world to life. These visual cues, reminiscent of classic video games, enhance the storytelling and resonate with audiences familiar with the gaming landscape. The attention to detail in recreating iconic gaming moments is commendable, creating a visual and auditory treat for enthusiasts.

The exploration of video game culture goes beyond mere aesthetics; it becomes an integral part of the characters’ identities and interactions. The script intelligently weaves gaming terminology and tropes into the dialogue, effectively blending the real and virtual worlds. The series navigates the challenges and triumphs of the characters through the lens of gaming, making it a unique and engaging experience for both gamers and general audiences.

The ensemble cast, including standout performances from Mary Elizabeth Winstead, Ellen Wong, and Chris Evans embraces the gaming theme with infectious enthusiasm. The chemistry between the characters is palpable, adding emotional depth to the series.

“Scott Pilgrim Takes Off” successfully taps into the zeitgeist of video game culture, offering a nostalgic yet contemporary take on the gaming phenomenon. It’s a must-watch for those who cherish the pixelated roots of the gaming world while providing an accessible and entertaining narrative for a broader audience. The series takes off not only in its title but also in its ability to soar within the ever-expanding realm of Netflix originals.

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